You should look into some 2d physics engine like Box2D to get perfect
reactions, otherwise the best simple way may be to use something like

if(missile.distanceTo(tank)<200){ //etc

Hopefully it helps you.

-Pete

On Tue, Jun 9, 2009 at 3:53 PM, [email protected] <
[email protected]> wrote:

>
> this my loader file
>
> http://away3d-dev.googlegroups.com/web/tank.obj?gda=tskYGToAAAAYhYXNZX0a6MjIWNdKu2Yq5HY1tsAVjkOrtaUhhFeC5WZgG8BClJGjBYv5M6Ja8WH97daDQaep90o7AOpSKHW0&gsc=Om0PmRYAAAA_lkiD7ev8yDGEQvFCM83z95D4Z6g3_Ka3aac9uIl_Nw




-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

Reply via email to