I too had this problem. Maybe we could make the PathAnimator throw an error if the number of path elements are incorrect? Something that is more sensible than a 1009 error?
J On Jun 30, 3:41 am, fran <[email protected]> wrote: > Hi Fabricem thanks again! > > It indeed worked after commenting the extra number3D. I was following > the tutorial at the away3D site, however I failed to see I needed the > 3 parameters per segment. Best regards. > > Fran.
