I too had this problem. Maybe we could make the PathAnimator throw an
error if the number of path elements are incorrect? Something that is
more sensible than a 1009 error?

J

On Jun 30, 3:41 am, fran <[email protected]> wrote:
> Hi Fabricem thanks again!
>
> It indeed worked after commenting the extra number3D. I was following
> the tutorial at the away3D site, however I failed to see I needed the
> 3 parameters per segment. Best regards.
>
> Fran.

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