not so magical, it has to be with the flash 10, oh my god, i turned my project to 9, reading the Matrix3D, it looks like it appeas in this branch, and works now, but why this happened i was working until now with version 10, and no problems there, in fact i dint even changed the code...
the problem is that i was working with some shader from 10, now what to do, i looked into away svn and theres something called away3dmatrix3d, do i have to overwrite all my src folder files that says matrix3d with this to fix this problem? On 4 jul, 11:12, desgraci <[email protected]> wrote: > ok last night i saved my flex project, i was so happy that evertything > was going fine, this morning i tried to run to check something and i > got 36 mistakes, about 1046: Type was not found or was not a compile- > time constant: Matrix3D, where did it came from? > > On Element: View3D.as and DirectionalLight.as > In Folder: away2/[source path] trunk-src/away3d/containers > > i checked with the mouse over every mistake to see if there was one > with flash geom, but none, > in fact the flex auto ills it with Matrix3D without problem, why is > this happening? could it be a Flex mistake (my flex of course) or this > is some kind of bug?
