not so magical, it has to be with the flash 10, oh my god, i turned my
project to 9, reading the Matrix3D, it looks like it appeas in this
branch, and works now, but why this happened i was working until now
with version 10, and no problems there, in fact i dint even changed
the code...

the problem is that i was working with some shader from 10, now what
to do, i looked into away svn and theres something called
away3dmatrix3d, do i have to overwrite all my src folder files that
says matrix3d with this to fix this problem?

On 4 jul, 11:12, desgraci <[email protected]> wrote:
> ok last night i saved my flex project, i was so happy that evertything
> was going fine, this morning i tried to run to check something and i
> got 36 mistakes, about 1046: Type was not found or was not a compile-
> time constant: Matrix3D, where did it came from?
>
> On Element: View3D.as and DirectionalLight.as
> In Folder: away2/[source path] trunk-src/away3d/containers
>
> i checked with the mouse over every mistake to see if there was one
> with flash geom, but none,
> in fact the flex auto ills it with Matrix3D without problem, why is
> this happening? could it be a Flex mistake (my flex of course) or this
> is some kind of bug?

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