I was thinking about using it at runtime, Rob. But I'll try passing it
as a parameter during the initialization and see if I can make it work
that way.

Thank you very much for your answer.
Felipe



On 4 jul, 10:10, Rob Bateman <[email protected]> wrote:
> Hey Felipe
>
> the PhongMovieMaterial does see to lack a few setters for the contained
> MovieMaterial, but have you tried setting the autoUpdate property in the
> initialiser object? I think this is passed through, so any properties you
> set here will automatically be passed to the MovieMaterial contained within.
> Or are you wanting to change the autoUpdate property at runtime?
>
> Rob
>
>
>
> On Fri, Jul 3, 2009 at 8:50 PM, FelipeSQ <[email protected]> wrote:
>
> > I used MovieMaterial on a previous project and I realized that if you
> > don't set the autoUpdate to false, the processor won't be released
> > even if you don't change anything on the scene. This is a great
> > funcionality!!!
>
> > Then problem now is: I'm using DirectionalLight3D and an object with
> > PhongMovieMaterial. How can I do the same thing? I didn't find any
> > autoUpdate property on the PhongMovieMaterial and The processor is
> > going all the way to 75% and is not being released. Is there any way
> > that I can tell the scene not to Update the material until I tell it
> > to?!
>
> > Thanks in advance,
> > Felipe
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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