do you mean without perpective? Sorry but the link is not working...

if you mean without perpective, you can set an orthographic lense to your camera
or set the focus very high.

if you mean making a sort of a skybox:
just make a Cube, pass a six sides mapped bitmap, and pass map6:true to constructor
there are also examples in the trunk...

I hope this is what you want, as I'm not sure I understand your problem clearly...

Fabrice

On Jul 9, 2009, at 1:16 PM, Admix wrote:


No, wrong me understand

I have something like this: [http://]img35[.]imageshack[.]us/
img35/6233/29053777.png

How to make 3D object looks like in 2D?

On 7 Lip, 21:10, Rob Bateman <[email protected]> wrote:
Hey Admix

sorry, not sure i understand the question... a cube is created in away3d by using new Cube() in the primitives package. Is this what you are looking
for?

Rob

On Sat, Jul 4, 2009 at 11:32 AM, Admix <[email protected]> wrote:

Hello,

I have drawn a square with 4 Sprite:

1 = x: 0, y: 200, rotation:-90, width:6, height: 201
2 = x: 0, y: 0, rotation:0, width:201, heigth:6
3 = x: 200, y: 0, rotation: 90, width:6, height: 201
4 = x: 200, y: 200, rotation: 180, width: 201, height: 6

How can I convert the data in the 4 Cube in order to create 3D in the
same square?

Thanks for every answers

--
Rob Bateman
Flash Development & Consultancy

[email protected]

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