do you mean without perpective? Sorry but the link is not working...
if you mean without perpective, you can set an orthographic lense to
your camera
or set the focus very high.
if you mean making a sort of a skybox:
just make a Cube, pass a six sides mapped bitmap, and pass map6:true
to constructor
there are also examples in the trunk...
I hope this is what you want, as I'm not sure I understand your
problem clearly...
Fabrice
On Jul 9, 2009, at 1:16 PM, Admix wrote:
No, wrong me understand
I have something like this: [http://]img35[.]imageshack[.]us/
img35/6233/29053777.png
How to make 3D object looks like in 2D?
On 7 Lip, 21:10, Rob Bateman <[email protected]> wrote:
Hey Admix
sorry, not sure i understand the question... a cube is created in
away3d by
using new Cube() in the primitives package. Is this what you are
looking
for?
Rob
On Sat, Jul 4, 2009 at 11:32 AM, Admix <[email protected]> wrote:
Hello,
I have drawn a square with 4 Sprite:
1 = x: 0, y: 200, rotation:-90, width:6, height: 201
2 = x: 0, y: 0, rotation:0, width:201, heigth:6
3 = x: 200, y: 0, rotation: 90, width:6, height: 201
4 = x: 200, y: 200, rotation: 180, width: 201, height: 6
How can I convert the data in the 4 Cube in order to create 3D in
the
same square?
Thanks for every answers
--
Rob Bateman
Flash Development & Consultancy
[email protected]