i was thinking that gives me some ideas, but doesnt solves all the
questions i formulated.

1. it is better to use

model3 = new ObjectContainer3D(mesh.clone());
or
mesh3=mesh;

cause, u cant get addlisteners in a OC3D, but u can in a Mesh.

2. ofc if u overflow the code with a lots of this looks like the same,
so what will the use of clone?

3. besides saving lines, theres actually a benefit of using the clone
method?

that are about the correct when to and whent dont use the clone.

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