i was thinking that gives me some ideas, but doesnt solves all the questions i formulated.
1. it is better to use model3 = new ObjectContainer3D(mesh.clone()); or mesh3=mesh; cause, u cant get addlisteners in a OC3D, but u can in a Mesh. 2. ofc if u overflow the code with a lots of this looks like the same, so what will the use of clone? 3. besides saving lines, theres actually a benefit of using the clone method? that are about the correct when to and whent dont use the clone.
