dint have problem with pivots or that, or containers, was a simple
plane, and im using a very small increment on my time variable
(0.001). the last test i was running was involving the updates, due to
the fact that if i increased the point too much it wont rotate
"naturally" but in a "too brute" way in corners even if it followed
the curves the way i wanted. Hope i fix it

btw i found that the second problem is because u cant use an object
container, add it to the PA, and then lookt at the position, it goes
crazy, i made it work using only meshes and now is perfect, just like
me (jejeje, right... :D)

tx again Fabrice, i have something that confirmed that i wasnt that
lost at least XD

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