dint have problem with pivots or that, or containers, was a simple plane, and im using a very small increment on my time variable (0.001). the last test i was running was involving the updates, due to the fact that if i increased the point too much it wont rotate "naturally" but in a "too brute" way in corners even if it followed the curves the way i wanted. Hope i fix it
btw i found that the second problem is because u cant use an object container, add it to the PA, and then lookt at the position, it goes crazy, i made it work using only meshes and now is perfect, just like me (jejeje, right... :D) tx again Fabrice, i have something that confirmed that i wasnt that lost at least XD
