getting a null error when i try this:
model1 = Collada.parse(Charmesh, {scaling:1,
material:manaC});
model1.mouseEnabled=false;
mesha = model1.getChildByName("model") as Mesh;
mesha.rotationY+=180;
mesha.rotationZ+=180;
mesha.ownCanvas=true;
mesha.pushfront=true;
mesha.name="Mesh Alpha";
var rx:Number= new Number(Math.round(Math.random() * (10000))
-5000);
var ry:Number= new Number(Math.round(Math.random() * (10000))
-5000);
var rz:Number= new Number(Math.round(Math.random() * (10000))
-5000);
mesha.x=rx;
mesha.y=ry;
mesha.z=rz;
scene.addChild(mesha);
meshc = model1.getChildByName("lpmodel") as Mesh;
meshc.rotationY+=180;
meshc.rotationZ+=180;
meshc.ownCanvas=true;
meshc.pushfront=true;
meshc.name="Mesh Charlie";
scene.addChild(meshc);
if i only add mesha works, if i add meshc, sucks
why? btw im using global vars