wallG = new Plane({material:wallMat, width:wallWidth,
height:wallHeight, segmentsW:10, segmentsH:5});
                        wallG.x=-roomWidth/2;
                        wallG.y=wallG.height/2;
                        wallG.rotationX=90;
                        wallG.rotationY=90;
                        wallG.rotationZ=180;
                        wallG.outline = outlineMat;
                        this.addChild(wallG);

                        wallD = new Plane(wallG.clone(wallG));
                        wallD.rotationZ=0;
                        wallD.x=roomWidth/2;
                        this.addChild(wallD);

On Jul 21, 4:21 pm, ben <[email protected]> wrote:
> could you post your whole code again ??

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