wallG = new Plane({material:wallMat, width:wallWidth,
height:wallHeight, segmentsW:10, segmentsH:5});
wallG.x=-roomWidth/2;
wallG.y=wallG.height/2;
wallG.rotationX=90;
wallG.rotationY=90;
wallG.rotationZ=180;
wallG.outline = outlineMat;
this.addChild(wallG);
wallD = new Plane(wallG.clone(wallG));
wallD.rotationZ=0;
wallD.x=roomWidth/2;
this.addChild(wallD);
On Jul 21, 4:21 pm, ben <[email protected]> wrote:
> could you post your whole code again ??
