Something like this perhaps: ((model as Mesh).geometry.faces[ index ] as Face).visible = false;
That ought to work. You could probably delete it as well. On Jul 24, 12:06 pm, steanson <[email protected]> wrote: > Hi, I'm placing a cube primitive against another object and there is > no need to render that face > is there a way to prevent rendering / set its visible property > > any help really appreciated > thanks Steve
