Something like this perhaps:

((model as Mesh).geometry.faces[ index ] as Face).visible = false;

That ought to work.

You could probably delete it as well.

On Jul 24, 12:06 pm, steanson <[email protected]> wrote:
> Hi, I'm placing a cube primitive against another object and there is
> no need to render that face
> is there a way to prevent rendering / set its visible property
>
> any help really appreciated
> thanks Steve

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