Not quite sure what you mean by "improve the performance like other 3d
engines".

Setting a different lens to the camera only might help if it renders less
polygons each frame. You are still using the 3d engine to render the scene,
there is no 2D calculations being switched to in this case to make it render
faster.

-Pete

On Tue, Jul 28, 2009 at 8:53 AM, Beka Master <[email protected]>wrote:

>
> Hello,
> As subject, I need to know if setting camera with an orthogonal lens
> with this code:
> camera.lense = new OrthogonalLens();
> can improve the performance like other 3d engines.




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