I'm loading an OBJ file and it appears that the texture is flipped.
Upon further investigation I discovered that actually its my OBJ that
is flipped so it turn the texture appears flipped. Would my 3d package
be causing this? The coordinate system is pretty standard as far as I
know. I have verified that my normals are correct. I've tried
exporting from both Silo and Modo.

Any ideas?

Thanks.

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