thx Fabrice+ Eric ;)

2009/8/11 Fabrice3D <[email protected]>

>
> Added and uploaded.
> useMaterial:false in init object ignores mtl.
>
> Second usefull addition to the Obj class this week.
> Thx for contributing!
>
> Fabrice
>
> On Aug 11, 2009, at 12:32 AM, Eric Decker wrote:
>
>
>> Something I've run across with the Obj parser is some exporters
>> include the material reference regardless if a material was applied or
>> not. So even though there is no linked material, the file will
>> contain:
>>  mtllib example.mtl
>>  usemtl defaultMat
>> This will cause the parser to break. It's a simple fix (open the obj
>> file in notepad++ or equivalent and remove those two lines) but it can
>> become annoying. I think it would be good to have a property in the
>> Obj parser that can toggle whether or not the parser looks to apply a
>> material. I think something as simple as modify the following would
>> suffice, but you guys are the experts:
>>
>> case "usemtl":
>>    if (useMaterial) aMeshes[aMeshes.length-1].materialid = trunk[1];
>>    break;
>>
>> Anyways, hope this is useful feedback. As always, keep up the good
>> work.
>>
>> -Eric
>>
>
>


-- 
katopz
http://www.sleepydesign.com

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