Can't you use objectWidth to calculate how much to scale?
For instance... if you read objectWidth to be 1000px, by scaling it by x2, you would surely know it would yield a 2000px obj.
Can't you use objectWidth to calculate how much to scale?
For instance... if you read objectWidth to be 1000px, by scaling it by x2, you would surely know it would yield a 2000px obj.