I think to get the coordinates on screen, you can use the "screenX" and "screenY" properties of MouseEvent3D. With that it should be easy to place your tooltip at the correct position.
Cheers, spog On 20 Aug., 12:28, iiley <[email protected]> wrote: > Thank you for this tip, i remever the MovieClipSprite will have scale when z > changes, i tested it again, just very suit my need. Cool. > > 2009/8/20 Fabrice3D <[email protected]> > > > > > take a look at the MovieClipSprite class... > > fabrice > > On Aug 20, 2009, at 10:27 AM, iiley wrote: > > > Hi list, > > > I need to add a tooltip for a 3d object, but that tooltip can't be > > scaled/rotated, and all keep same size. So i prefer to add it to the view's > > parent, as a normal display object, not a 3d object. But it's position > > should be just above the related 3d object, so i can't find any related > > apis to get a screen bounds of a 3d object. Is there any way to achieve this > > already? > > > Thanks. > > > -- > > iiley > > AsWinghttp://www.aswing.org > > Personalhttp://www.iiley.com > > -- > iiley > AsWinghttp://www.aswing.org > Personalhttp://www.iiley.com
