thx @both, there was a part of the solution -
http://www.flashgamer.com/a/Basic08_videowall.as
:)
mat3 = new VideoMaterial({file:"http://www.domain.com/
vp6maskcue.flv",loop:true});
var customClient:Object = new Object();
customClient["onCuePoint"] = cuePointHandler;
customClient["onMetaData"] = metaDataHandler;
mat3.netStream.client = customClient;
+
the cuepoint and metahandler!
greets and sunny day!
martin
On 31 Aug., 16:02, Jensa <[email protected]> wrote:
> Hi Martin,
> Here's an example:http://www.flashgamer.com/a/Basic08_videowall.html
> and here's the source:http://www.flashgamer.com/a/Basic08_videowall.as
>
> The VideoMaterial exposes all important properties so that you can
> listen for events directly on these as Fabrice suggests. Hoping this
> can help you?
>
> J