hi you can try change this code in MovieMaterial _renderBitmap.draw(movie, new Matrix(movie.scaleX, 0, 0, movie.scaleY), _colTransform, _bMode, rectsource,true );
or you can set yourBitmapMaterial.smooth =true On 9月2日, 下午6时59分, iiley <[email protected]> wrote: > Thanks you Jensa, i'll try that. > > 2009/9/2 Jensa <[email protected]> > > > > > > > Hi iiley, > > Away3D will actually take a snapshot of your MovieClip and use that as > > a bitmap texture. If by "bad vision" you mean jagged/pixelated text, > > you can increase the resolution of the bitmap by just scaling up your > > entire MovieClip (with contents). > > > J > > > On Sep 2, 7:57 am, iiley <[email protected]> wrote: > > > Hi list, > > > > I'm working on an website project with Away3D, we have some text, i use > > > MovieMaterial/BitmapMaterial to apply the text MovieClip to a Plane, but > > the > > > aliasing give us a very bad vision. I search the source code of Away3D, > > > can't find a property or method named with antialiasing, i guess is there > > > some way to fix this problem. Thanks. > > > > Regards~ > > > > -- > > > iiley > > > AsWinghttp://www.aswing.org > > > Personalhttp://www.iiley.com > > -- > iiley > AsWinghttp://www.aswing.org > Personalhttp://www.iiley.com
