hi
you can try change this code in MovieMaterial

_renderBitmap.draw(movie, new Matrix(movie.scaleX, 0, 0,
movie.scaleY), _colTransform, _bMode, rectsource,true );

or you can set yourBitmapMaterial.smooth =true




On 9月2日, 下午6时59分, iiley <[email protected]> wrote:
> Thanks you Jensa, i'll try that.
>
> 2009/9/2 Jensa <[email protected]>
>
>
>
>
>
> > Hi iiley,
> > Away3D will actually take a snapshot of your MovieClip and use that as
> > a bitmap texture. If by "bad vision" you mean jagged/pixelated text,
> > you can increase the resolution of the bitmap by just scaling up your
> > entire MovieClip (with contents).
>
> > J
>
> > On Sep 2, 7:57 am, iiley <[email protected]> wrote:
> > > Hi list,
>
> > > I'm working on an website project with Away3D, we have some text, i use
> > > MovieMaterial/BitmapMaterial to apply the text MovieClip to a Plane, but
> > the
> > > aliasing give us a very bad vision. I search the source code of Away3D,
> > > can't find a property or method named with antialiasing, i guess is there
> > > some way to fix this problem. Thanks.
>
> > > Regards~
>
> > > --
> > > iiley
> > > AsWinghttp://www.aswing.org
> > > Personalhttp://www.iiley.com
>
> --
> iiley
> AsWinghttp://www.aswing.org
> Personalhttp://www.iiley.com

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