I'm parsing xml to create 6 meshes and put them into an array. I have to target them like this:
array[objcounter] = new Object; array[objcounter].ObjectContainer3D = new ObjectContainer3D (meshfaces); view.scene.addChild(array[objcounter].ObjectContainer3D); array[getobjid].ObjectContainer3D.dosomething; I'm not sure if going about this the right way (but its working), but I can't change the material. I give meshfaces a ColorWireMaterial at first but later I need to apply another color based on xml node with this kind of value "0xFFFFFF" How do I target the mesh in the array? Thanks for your support Jim
