I'm parsing xml to create 6 meshes and put them into an array. I have
to target them like this:


array[objcounter] = new Object;
array[objcounter].ObjectContainer3D = new ObjectContainer3D
(meshfaces);
view.scene.addChild(array[objcounter].ObjectContainer3D);

array[getobjid].ObjectContainer3D.dosomething;


I'm not sure if going about this the right way (but its working), but
I can't change the material.
I give meshfaces a ColorWireMaterial at first but later I need to
apply another color based on xml node with this kind of value
"0xFFFFFF"

How do I target the mesh in the array?

Thanks for your support
Jim

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