great thanks :)
On Sep 12, 8:53 am, richardolsson <[email protected]> wrote: > There's no problems in doing so, but you cannot call the render() > method unless your DisplayObject is in the visible display list (i.e. > has a reference to the stage.) > > So make sure you don't start the render loop until you have add the > display object containing your Away3D scene to the stage, for example > by creating a startRenderLoop() method that sets up the ENTER_FRAME > event listener: > > root.addChild(myAwayScene); > myAwayScene.startRenderLoop(); > > You could also, within the custom Away3D display object class create > an event listener for ADDED_TO_STAGE, and start the render loop at > that time: > > this.addEventListener(Event.ADDED_TO_STAGE, onAdded); > > function onAdded(ev : Event) : void > { > this.addEventListener(Event.ENTER_FRAME, onEnterFrame); > > } > > function onEnterFrame(ev : Event) : void > { > myView.render(); > > } > > Hope this helps! Otherwise, let us know what the errors you're getting > are, and we can look at exactly what's the problem. > > Cheers > /R > > On Sep 12, 7:32 am, colouredfunk <[email protected]> wrote: > > > > > hello, is there any way to create an away3d scene/setup outside the > > document class, when ever I have tried it in the past I get a whole > > list of errors...?- Hide quoted text - > > - Show quoted text -
