I'm figuring that perhaps this is to do with me using a standard event listener, so none of the mouseEnabled stuff is getting registering.
Even when I set the name property of the 3D objects, the name isn't reported in the event.target either. All I really want to do is set most of the objects in the scene to be non-interactive, so I can compare event.target to this.stage and thus deduce that nothing important was clicked on. Is there another way to do this is Away 3D ?
