I'm figuring that perhaps this is to do with me using a standard event
listener, so none of the mouseEnabled stuff is getting registering.

Even when I set the name property of the 3D objects, the name isn't
reported in the event.target either.

All I really want to do is set most of the objects in the scene to be
non-interactive, so I can compare event.target to this.stage and thus
deduce that nothing important was clicked on.

Is there another way to do this is Away 3D ?

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