I found the solution, although you add the object Loader, you remove the contents of the loader, something like this...
scene.addChild(myObjectLoader); myObject = myObjectLoader.handle as ObjectContainer3D; now you can... scene.removeChild(myObject) but not... scene.removeChild(myObjectLoader) ..as I was trying to do. Hope that helps someone :) On Sep 17, 11:47 pm, themightyatom <[email protected]> wrote: > Anybody found a way to remove an object from a scene in Away3dLite? > The ".removeChildByName" from the main branch isn't in the new engine. > To add objects we use the addChild command, but removeChild dosn't > work > as the object is not actually a flash displayObject (i think!) > > Any ideas greatly appreciated ;O) > > Cheers > > PS
