Hooray! :) It's a way to turn on mouse Interaction even if you aren't moving the mouse, say for instance something is moving around the screen, and passes under your mouse, the mouse "over" etc, won't register without that line of code. Glad I was able to help! -Pete
On Fri, Sep 18, 2009 at 10:16 AM, colouredfunk <[email protected]>wrote: > > wow it works!!!! Thank you soooo much!! I've been trying to sort that > out for 2 days!!! stayed up till 2am last night pullin my hair out > with it!! > > So simple! > > > ...Out of interest, what does mouseZeroMove actually do? > > Thanks again :) > > On Sep 18, 2:19 pm, Peter Kapelyan <[email protected]> wrote: > > Can you try this? I don't know if it will help or not, but worth a try: > > view.mouseZeroMove=true; > > -Pete > > > > On Fri, Sep 18, 2009 at 8:06 AM, colouredfunk > > <[email protected]>wrote: > > > > > > > > > Hi all, > > > > > I'm experiencing some strange things with my Interactive > > > MovieMaterial. The MovieMaterial is a form with a few TextFields. > > > > > When I slowly move the mouse over the textfields the cursor flashes > > > from the arrow to the text insert icon. This also leads very > > > inconsistent ability to actually edit the textfield as well... > > > > > Any ideas > > > > > Cheers > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
