I was able to load the model with the bones but im trying to use this:
target.animationLibrary.getAnimation("default").animation as
SkinAnimation;
to animate my model.
how do you exactly set the "default" because when i trace
target.animationLibrary.getAnimation("default") i only get null. Is
there something else i need to do in MAX (like naming or preparing the
animation library) or is it something i need to do in Away3D? im using
the latest version 2.3.
Thanks in advance!
