addEventListener i mean (lazy to type them all) :) , i suggest to use flashdevelop or flex for auto complete when you type some method, so you 'll never find "undefined method ever again :)
hth On 28/09/2009, claudiul25 <[email protected]> wrote: > > i've tried > > var mat:BitmapFileMaterial = new BitmapFileMaterial("imgs/1.jpg"); > mat.addMaterialEvent(MaterialEvent.LOAD_SUCCESS, showPicture) > this.material = mat > > but it shows an error > > 1061: Call to a possibly undefined method addMaterialEvent through a > reference with static type away3dlite.materials:BitmapFileMaterial. > -- katopz http://www.sleepydesign.com
