Actually I figured it out thais way : I cast the moviematerial.movie
as MovieClip and so I get access to all the methods of MovieClip

var matMc:MovieClip=_intrMovie.movie as MovieClip;
                        trace(matMc);
                        matMc.gotoAndPlay(2);
Thanks

On Sep 29, 1:14 pm, Fabrice3D <[email protected]> wrote:
> just save in your class a var holding this movieclip instance before  
> you pass it to the material.
> then just "drive" the movieclip as usual and update the material when  
> you want it...
>
> Fabrice
>
> On Sep 29, 2009, at 12:51 PM, SasMaster wrote:
>
>
>
> > Anyone?
>
> > On Sep 29, 12:24 pm, SasMaster <[email protected]> wrote:
> >> How can I access play(),gotoAndPlay()/gotoAndSto() of the MovieClip
> >> that is used in MovieMaterial?

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