BillBoardVO is a value object representation of a billboard, in the same way that we have FaceVO and SegmentVO. These objects are used in clipping, when an object requires a subset of objects to be rendered, but some sliced from the frustumclipping class, say. In this case, BillboardVO is there for completeness, as it is currently unused in clipping functionality. The reason to keep value objects is so that duplicates of actual 3d objects do not have to be made - these contain many more functions and take up unecessary memory if used in clipping
Rob On Tue, Sep 29, 2009 at 7:30 PM, carlos.lunetta <[email protected]>wrote: > > Hello all > > I'm trying to understand what's a BillboardVO; any pointers or usage > examples? > > thanks! -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
