so, I figured out the problem... I had decided to use the ? orperator
a bunch in this file. In one instance I put this line
aHole[4]==0 ? aHole[0] > perpDim : aHole[0] < perpDim
inside an if statement conditional with a couple of other statements
and separated them with an &&...turns out if you don't put () around
the ? : statement the program ignores your code and runs as an empty
movie...I think this should be looked into.

On Oct 4, 3:49 pm, DacoTrilar <[email protected]> wrote:
> I currently have the CS4 suite flash 10.0.2, I believe that is the
> latest version, yet it doesn't work. Any Ideas as to why it doesn't
> work? Does flash limit the number of packages a actionscript file can
> use? I'll post the project folder if someone thinks that will help.
>
> On Oct 3, 10:59 pm, katopz <[email protected]> wrote:
>
>
>
> > if you use CS4 plz try update
> > hth
>
> > 2009/10/4 DacoTrilar <[email protected]>
>
> > > My program is set up
> > >      MyProject
> > >           >away3D folders
> > >           >Foo.as
> > >           >Bar.as
> > >           >Foo.fla
>
> > > Foo.as and Bar.as are set
> > > package {
> > >    public class Foo {
>
> > >          //fields
> > >         public function Foo() {
> > >              ...
> > >          }
>
> > >     ....
> > > }}
>
> > > Foo.fla has Foo as its class and Foo has a Bar object in its
> > > declaration and uses it fine. This program works fine...
>
> > > Then I add a collision.as file which has some code to check for
> > > collisions. It does some weird stuff with arrays, but other than that
> > > it seems normal. I set it up the same way as Foo and Bar.
>
> > > Then I stick one line,
> > >    private var colMap:collision;
> > > in my working Foo.as field declarations. My project goes from working
> > > fine to doing nothing, no errors it just acts as if I have no code. I
> > > can't debug it because it has no code to debug. If I get rid of that
> > > line it works fine...
>
> > > How can one line that is never evaluated change the program that
> > > much??? Any help would be great, I'd hate to toss all this seemingly
> > > good collision code.
>
> > --
> > katopzhttp://www.sleepydesign.com-Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -

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