Hi again, it works if I skip the lookAt. But shouldn it work anyway?

/Ludwig

On Oct 12, 4:59 pm, Ludwig <[email protected]> wrote:
> Hi, got some problem with the moveLeft function. Trying to move the
> camera (after I have set the position, also have a dynamic lookAt) to
> get the position affected by the mouse position. If I send in a big
> number the camera starts to wobble back and forth even if the moveLeft
> parameter is the same. Below you can see a trace:
>
> trace(position)
> var ml:int = int(mousePercentX * - 250);
> this.moveLeft(ml);
> trace(ml)
> trace(position)
> trace("----")
>
> ----
> x:100 y:400 z:-32
> -249
> x:151.84388449179536 y:400 z:-275.54303858004516
> ----
> x:100 y:400 z:-32
> -249
> x:342.452413930746 y:400 z:-88.72589337466802
> ----
> x:100 y:400 z:-32
> -249
> x:243.2550324676863 y:400 z:171.66392825604183
> ----
>
> Has anyone got a clue what's going on?
>
> /Ludwig

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