Hi again, it works if I skip the lookAt. But shouldn it work anyway? /Ludwig
On Oct 12, 4:59 pm, Ludwig <[email protected]> wrote: > Hi, got some problem with the moveLeft function. Trying to move the > camera (after I have set the position, also have a dynamic lookAt) to > get the position affected by the mouse position. If I send in a big > number the camera starts to wobble back and forth even if the moveLeft > parameter is the same. Below you can see a trace: > > trace(position) > var ml:int = int(mousePercentX * - 250); > this.moveLeft(ml); > trace(ml) > trace(position) > trace("----") > > ---- > x:100 y:400 z:-32 > -249 > x:151.84388449179536 y:400 z:-275.54303858004516 > ---- > x:100 y:400 z:-32 > -249 > x:342.452413930746 y:400 z:-88.72589337466802 > ---- > x:100 y:400 z:-32 > -249 > x:243.2550324676863 y:400 z:171.66392825604183 > ---- > > Has anyone got a clue what's going on? > > /Ludwig
