Hey Ben it looks like you problems come from rendering each object on it's own separate layer. as far as i can tell, the only reason you are doing this is to allow mouse events for each object rollover. this is an unecessary step, as objects already have mouse events that you can add, just check out the Basic_InteractiveObjects example in the examples folder
without the layers, the framerate doubles. Give it a try and let me know how you get on! (also, for completely enclosed objects, there is no need to set bothsides to true as you wil never see the inside of an enclosed object. the only object you need it on is splash, and even then, only if you want to allow users to look at it's underside. This is another frame-saving technique. give it a try!) hth Rob On Thu, Oct 15, 2009 at 8:13 AM, ben <[email protected]> wrote: > > This is a little Up, just to say : > Rob, no way fixing better framerate ... > If you could have a look at the fairly simple source > http://www.agence-anonyme.com/files/3dgalery_lite.zip ?? > > thanks so much -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
