I've just read a previous thread by Niall. I thus added repeat=true as Ffabrice said and the texture scales correctly to -1. But there is still a problem with tweening dimensions of the plane : texture get inversed and back (at each render I think).
thomas On 28 oct, 21:41, webattitude <[email protected]> wrote: > Also, tweening width and height of planes makes texture flicker. > > thomas > > On 28 oct, 17:25, webattitude <[email protected]> wrote: > > > > > back materials are now compositeMaterials with bitmapFileMaterials > > stacked inside. But they are still left-right flipped. > > any suggestion ? > > > thomas > > > On 27 oct, 11:27, webattitude <[email protected]> wrote: > > > > Hello, > > > > I'm doing some flipping cards with planes. I've set the back property > > > to a bitmapfilematerial, but the texture is flipped like a scaleX=-1. > > > I added scaleX:-1 to init object but the texture didnt scale and > > > disappeared. > > > I'm using away3d from svn. > > > > thomas
