I've just read a previous thread by Niall. I thus added repeat=true as
Ffabrice said and the texture scales correctly to -1.
But there is still a problem with tweening dimensions of the plane :
texture get inversed and back (at each render I think).

thomas


On 28 oct, 21:41, webattitude <[email protected]> wrote:
> Also, tweening width and height of planes makes texture flicker.
>
> thomas
>
> On 28 oct, 17:25, webattitude <[email protected]> wrote:
>
>
>
> > back materials are now compositeMaterials with bitmapFileMaterials
> > stacked inside. But they are still left-right flipped.
> > any suggestion ?
>
> > thomas
>
> > On 27 oct, 11:27, webattitude <[email protected]> wrote:
>
> > > Hello,
>
> > > I'm doing some flipping cards with planes. I've set the back property
> > > to a bitmapfilematerial, but the texture is flipped like a scaleX=-1.
> > > I added scaleX:-1 to init object but the texture didnt scale and
> > > disappeared.
> > > I'm using away3d from svn.
>
> > > thomas

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