Hi Guys

My scene works fine until I apply Frustum clipping then i get
error1009 a mile long.

I have 2 .obj and 8 textfield3D in an ObjectContainer3D

Any help appreciated thanks in advance.

 function initEngine():void
{
        scene = new Scene3D();

        clipping = new FrustumClipping();
        clipping.minZ = 10;

        camera = new HoverCamera3D({zoom:2, focus:300, distance:1000});

        camera.panangle = 0;
    camera.tiltangle = 0;
        camera.targetpanangle = camera.panangle = 180;
    camera.targettiltangle = camera.tiltangle = 0;
    camera.mintiltangle = -90;


        view = new View3D({renderer:Renderer.INTERSECTING_OBJECTS});
        view.scene = scene;
        view.camera = camera;
        view.clipping = clipping;
}

some of the error list:

TypeError: Error #1009: Cannot access a property or method of a null
object reference.
        at away3d.core.base::VertexClassification/getDistance()
        at away3d.core.clip::FrustumClipping/checkNormalFace()
        at away3d.core.clip::FrustumClipping/checkElements()
        at away3d.core.project::MeshProjector/primitives()
        at away3d.core.traverse::PrimitiveTraverser/apply()
        at away3d.core.base::Object3D/traverse()
        at away3d.containers::ObjectContainer3D/traverse()
        at away3d.containers::ObjectContainer3D/traverse()
        at away3d.containers::View3D/render()
        at seecoscene2_fla::MainTimeline/onEnterFrame()
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
        at away3d.core.base::VertexClassification/getDistance()
        at away3d.core.clip::FrustumClipping/checkNormalFace()
        at away3d.core.clip::FrustumClipping/checkElements()
        at away3d.core.project::MeshProjector/primitives()
        at away3d.core.traverse::PrimitiveTraverser/apply()
        at away3d.core.base::Object3D/traverse()
        at away3d.containers::ObjectContainer3D/traverse()
        at away3d.containers::ObjectContainer3D/traverse()
        at away3d.containers::View3D/render()
        at seecoscene2_fla::MainTimeline/onEnterFrame()

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