Hi Guys
My scene works fine until I apply Frustum clipping then i get
error1009 a mile long.
I have 2 .obj and 8 textfield3D in an ObjectContainer3D
Any help appreciated thanks in advance.
function initEngine():void
{
scene = new Scene3D();
clipping = new FrustumClipping();
clipping.minZ = 10;
camera = new HoverCamera3D({zoom:2, focus:300, distance:1000});
camera.panangle = 0;
camera.tiltangle = 0;
camera.targetpanangle = camera.panangle = 180;
camera.targettiltangle = camera.tiltangle = 0;
camera.mintiltangle = -90;
view = new View3D({renderer:Renderer.INTERSECTING_OBJECTS});
view.scene = scene;
view.camera = camera;
view.clipping = clipping;
}
some of the error list:
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.core.base::VertexClassification/getDistance()
at away3d.core.clip::FrustumClipping/checkNormalFace()
at away3d.core.clip::FrustumClipping/checkElements()
at away3d.core.project::MeshProjector/primitives()
at away3d.core.traverse::PrimitiveTraverser/apply()
at away3d.core.base::Object3D/traverse()
at away3d.containers::ObjectContainer3D/traverse()
at away3d.containers::ObjectContainer3D/traverse()
at away3d.containers::View3D/render()
at seecoscene2_fla::MainTimeline/onEnterFrame()
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.core.base::VertexClassification/getDistance()
at away3d.core.clip::FrustumClipping/checkNormalFace()
at away3d.core.clip::FrustumClipping/checkElements()
at away3d.core.project::MeshProjector/primitives()
at away3d.core.traverse::PrimitiveTraverser/apply()
at away3d.core.base::Object3D/traverse()
at away3d.containers::ObjectContainer3D/traverse()
at away3d.containers::ObjectContainer3D/traverse()
at away3d.containers::View3D/render()
at seecoscene2_fla::MainTimeline/onEnterFrame()