Hello,

I wonder if any one can help? I'm loading in seval 3ds rooms and
loading in dynamically created objects. they look cool when in one
room and only that rooms content loaded, but idealy would like to have
all the objects loaded in all the rooms at the same time. but when I
do this the objects in the other rooms start appearing through the
walls!

Can anyone suggest any methods to fix this? I've played around with
different combos of; pushFront, pushBack and ownCanvas but I can't get
any of them to so the trick..?

Many thanks in advance!  

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