Hello, I wonder if any one can help? I'm loading in seval 3ds rooms and loading in dynamically created objects. they look cool when in one room and only that rooms content loaded, but idealy would like to have all the objects loaded in all the rooms at the same time. but when I do this the objects in the other rooms start appearing through the walls!
Can anyone suggest any methods to fix this? I've played around with different combos of; pushFront, pushBack and ownCanvas but I can't get any of them to so the trick..? Many thanks in advance!
