got it working - turned out it was a problem with correctly setting owncanvas/pushback etc of each child
On Nov 9, 12:44 pm, dp <[email protected]> wrote: > I am using a glow filter on a mesh, triggered by a Mouse3D over event. > It seems to work correctly when I am 'close' to that mesh, but has I > mover further away the filter no longer shows even though the function > is still being called as my trace continues to show it. Anybody know > my problem? thanks.
