got it working - turned out it was a problem with correctly setting
owncanvas/pushback etc of each child

On Nov 9, 12:44 pm, dp <[email protected]> wrote:
> I am using a glow filter on a mesh, triggered by a Mouse3D over event.
> It seems to work correctly when I am 'close' to that mesh, but has I
> mover further away the filter no longer shows even though the function
> is still being called as my trace continues to show it. Anybody know
> my problem? thanks.

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