Hi King,

I havn't used this much myself, but have read several times on this
board
that MD2 is your best bet. Theres an exporter for max, and a link in
this thread...

http://groups.google.com/group/away3d-dev/browse_thread/thread/b53fd78dd51aeeb7/9fcdac6dd88e4c2d?lnk=gst&q=md2+exporter#9fcdac6dd88e4c2d


On Nov 12, 11:46 am, K1ngR4T <[email protected]> wrote:
> Hey there guys
>
> I have been experimenting with modelling, texturing and lighting etc
> in away3D and have progressed nicely. I have quite a competent
> background in 3D Studio Max and was wondering if it is possible to
> export a simple character rigged up to and animated using a biped?
> Lets say for instance that it is a walk loop of around 30 frames.
>
> If this is possible, which format is best for export and how would you
> call the animation and run it from within away3d?
>
> I know this is quite a broad question, but advice from anyone who has
> experimented with this would be greatly appreciated.

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