Yeah, that helps a lot! Wasted about 2 hours for that single line of
code but that's how it is with programming, i guess.

Many thanks and have a nice weekend!


On 13 Nov., 15:46, Peter Kapelyan <[email protected]> wrote:
> Try this on your view:
>
> view.mouseZeroMove = true;
>
> Hope it helps
> -Peter
>
> On Fri, Nov 13, 2009 at 9:40 AM, Peter Griffin <[email protected]>wrote:
>
> > Hi! I'm currently working on a cube primative that loads a MovieClip
> > instance on each side of the cube (except top and bottom). The
> > MovieClip contains two buttons for navigation (previous and next) to
> > rotate the cube. It works quite well but I discovered a bug:
> > The button's position is always the same and if you click the next
> > button and don't move the mouse you have to click twice (or move the
> > mouse a bit) to dispatch the second "next event". Does anybody have an
> > idea if it's a bug in the away3d framework or rather a bug caused by
> > my decent event propagation skills? - Greets
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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