Yeah, that helps a lot! Wasted about 2 hours for that single line of code but that's how it is with programming, i guess.
Many thanks and have a nice weekend! On 13 Nov., 15:46, Peter Kapelyan <[email protected]> wrote: > Try this on your view: > > view.mouseZeroMove = true; > > Hope it helps > -Peter > > On Fri, Nov 13, 2009 at 9:40 AM, Peter Griffin <[email protected]>wrote: > > > Hi! I'm currently working on a cube primative that loads a MovieClip > > instance on each side of the cube (except top and bottom). The > > MovieClip contains two buttons for navigation (previous and next) to > > rotate the cube. It works quite well but I discovered a bug: > > The button's position is always the same and if you click the next > > button and don't move the mouse you have to click twice (or move the > > mouse a bit) to dispatch the second "next event". Does anybody have an > > idea if it's a bug in the away3d framework or rather a bug caused by > > my decent event propagation skills? - Greets > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
