Hi, Can you show a picture of what you are trying to accomplish? From what I understand, you are trying to outline an object with lines. If so, there is a couple of ways to do this.
If you can show a picture of what you would like to do (and maybe how far you've gotten) it would really help. Let me know -Pete On Mon, Nov 16, 2009 at 10:00 PM, jimalliban <[email protected]> wrote: > Anyone got any ideas? I'm really stuck on this one. > > Thanks > > On Nov 17, 12:46 am, jimalliban <[email protected]> wrote: > > Ah. That fixed the conflict but ownCanvas appears to place the > > LineSegments on a layer below my 3D model. They are supposed to > > surround it. Back to the drawing board. > > > > On Nov 17, 12:19 am, jimalliban <[email protected]> wrote: > > > > > OK I just fixed that. I just had to set the ownCanvas property of the > > > ObjectContainer3D that contained the LineSegments to true. > > > > > On Nov 17, 12:05 am, jimalliban <[email protected]> wrote: > > > > > > Hi all > > > > > > I have a scene in which I need to include a Billboard mesh and a > > > > collection of LineSegment onjects. Unfortunately adding the > > > > LineSegments to the scene gives most of the billboards an outline the > > > > same colour as the LineSegment's WireFrameMaterial. The Billboards > now > > > > seem to have 2 materials. Strange conflict. > > > > > > Has anyone come across this? > > > > > > Cheers > > > > > > Jim > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
