Hi, You have 3,000+ polys rendered per frame, and 6,000 total. That is pretty much the maximum in regular Away3D.
One thing that may speed it up a bit is quality="MEDIUM" or "LOW", when something is moving, and back to HIGH when it stops. You can perhaps also try Away3Dlite, since you are maxing out the # of polys Away3D should be able to handle at a fast rate :) About question #2, I don't think children are supported in MD2, since it is just one mesh after all. -Peter On Wed, Nov 18, 2009 at 9:04 AM, wexcell <[email protected]> wrote: > Hi, > > 1. Can u tell is it possible to optimize objects, renderrers or smth > in project? I have 80 grey objects and 7 red loading as .md2 file (it > was made with blender), but as u see this works very bad (sometimes I > have 3 fps!) > U can click on red object then u will see what is wrong. U can use > this debugger http://blog.hexagonstar.com/alcon/ it is implemented in > my site. > > 2. Is it possible to make a 'cloud' with this objects i blender/max > etc and export this to md2 file and then load a 'cloud' to away and > separate each object of the cloud?? > > please help! > > link to project: http://mamf.pl/temp/lab/test3d.html > > ps. > sorry for my english > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
