Hi, I have a problem how to implement some kind of portfolio on flying planes app. The application I want to implement is similar to the application:
http://mckinney.com/#/work/ I am using the away 3d lite 1.0. In this application When you target mouse on some plane it is nearing the camera in such a way that the plane does NOT loose hover. I have the problem in my application how to calculate the target x,y,z for plane (using tweening engine to closing the plane to camera) based on constant distance to camera in such way that it does not loose the hover. I was trying to use some code from: http://groups.google.com/group/away3d-dev/msg/87253c509dadae6e specifically: http://jiglibflash.googlecode.com/svn/trunk/fp10/examples/away3dlite/bin/ExMouseControl.swf and JMath3D (from jiglibflash) class, the method unproject, but it seems that this method does not include the rotation of camera and I do not know the methodology to achieve that. In my application I am using rotationX, rotationY of the camera (Camera3D which I do not know if is the best for this kind of effect) to achieve the effect of changing the look on planes while MouseMove the stage. Could someone more experienced give more hints on how to achieve closing on plane without loosing the hover? Thanks in advance
