Awesome! Thanks katopz! That is exactly the example I needed. I should have sticked to svn.
The examples that come in exampleslite_1_0_0.zip file from the away 3d downloads page are missing these: http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/Advanced_Mario1000.as http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExCanvas.as http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExParticles.as http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExPlane.as http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExSprite3D.as Thanks again katopz! On Nov 20, 7:39 am, katopz <[email protected]> wrote: > it's all pure Flash Player 10 native function for renderer, and for precise > setting for 1:1 examples is here > > http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/sr... > > hth > > 2009/11/20 George Profenza <[email protected]> > > > Hello, > > > I've just downloaded away3d lite 1.0 and I have 2 main questions so > > far: > > > 1. Do the textures in Away3D lite use the new features in Flash Player > > 10 when it comes to perspective distortion ? If so, is that turned on > > by default ? Is there a property for toggling that ? How can I check ? > > > 2. What's the easiest way to match the Away3D camera to the default > > 'camera'/perspective in Flash 10 ? > > > Thanks, > > George > > -- > katopzhttp://www.sleepydesign.com
