Awesome!

Thanks katopz! That is exactly the example I needed.
I should have sticked to svn.

The examples that come in exampleslite_1_0_0.zip file
from the away 3d downloads page are missing these:

http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/Advanced_Mario1000.as
http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExCanvas.as
http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExParticles.as
http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExPlane.as
http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExSprite3D.as

Thanks again katopz!

On Nov 20, 7:39 am, katopz <[email protected]> wrote:
> it's all pure Flash Player 10 native function for renderer, and for precise
> setting for 1:1 examples is here
>
> http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/sr...
>
> hth
>
> 2009/11/20 George Profenza <[email protected]>
>
> > Hello,
>
> > I've just downloaded away3d lite 1.0 and I have 2 main questions so
> > far:
>
> > 1. Do the textures in Away3D lite use the new features in Flash Player
> > 10 when it comes to perspective distortion ? If so, is that turned on
> > by default ? Is there a property for toggling that ? How can I check ?
>
> > 2. What's the easiest way to match the Away3D camera to the default
> > 'camera'/perspective in Flash 10 ?
>
> > Thanks,
> > George
>
> --
> katopzhttp://www.sleepydesign.com

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