Thanks! Is this check not already a part of the Away3D Lite core? I'm not exactly sure where/when to make this manual fix...
On Nov 20, 7:40 pm, katopz <[email protected]> wrote: > it's flash player bug, just chk flash player version or manual fix before > doing things > > http://wonderfl.net/code/fd77117130bc4a82c686afa7c3a2fa19a3b8e0fa > > > > > > > 1. private function > > correctMatrix3DMultiplyBug(matrix:Matrix3D):void > > 2. { > > 3. // seehttp://bugs.adobe.com/jira/browse/FP-670 > > 4. var m1:Matrix3D = new Matrix3D(Vector.<Number>([ 0, 0, 0 > > , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ])); > > 5. var m2:Matrix3D = new Matrix3D(Vector.<Number>([ 0, 0, 0 > > , 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ])); > > 6. m1.append(m2); > > 7. if (m1.rawData[15] == 20) { > > 8. // バグ持ち! > > 9. var rawData:Vector.<Number> = matrix.rawData; > > 10. rawData[15] /= 20; > > 11. matrix.rawData = rawData; > > 12. } > > 13. } > > http://bugs.adobe.com/jira/browse/FP-670 > > half of lite thread is this issue, maybe it's time to book it somewhere ;o > > hth > > 2009/11/21 Casey <[email protected]> > > > > > > > After more research it seems that even the Away3D Lite examples are > > affected by this bug. Is this already known? Is there a solution in > > the works? > > > Just to clarify the bug: > > > All objects are scaled down to something like 1/20th of what they > > should be. > > > <= Flash Player 10.0.22 > > All browsers > > No relation to SWFObject > > > Can someone rename this thread to a more relevant title? > > > Thanks, > > > Casey > > > On Nov 20, 1:53 pm, Casey <[email protected]> wrote: > > > No problem. Thanks for trying > > > > Anyway back on topic... I was wrong about SWFObject playing a role in > > > this bug. It does not. > > > > On Nov 20, 1:35 pm, Peter Kapelyan <[email protected]> wrote: > > > > > Oops it's an Away3Dlite issue, not Away3D (which I assumed). I am not > > sure > > > > about whats going on, and being that Lite is still in its infancy > > there's > > > > plenty of goodies as well as bugs to find. Sorry for not being helpful > > :/ > > > > > On Fri, Nov 20, 2009 at 4:29 PM, Casey <[email protected]> wrote: > > > > > ScrollRect and mask also did not fix the issue, neither did any > > > > > variation of the values in the view.clipping RectangleClipping. I am > > > > > only able to reproduce the issue when SWFObject is embedding the SWF, > > > > > running standalone has no issue > > > > > > On Nov 20, 1:02 pm, Casey <[email protected]> wrote: > > > > > > I'm using the BasicTemplate class which addes a RectangleClipping > > to > > > > > > the view, do I need to further configure the RectangleClipping? For > > > > > > anyone interested -- I determined that this bug is present in Flash > > > > > > Player 10.0.12.X and Flash Player 10.0.22.X but not present in > > > > > > 10.0.36.X > > > > > > > On Nov 18, 10:12 am, Peter Kapelyan <[email protected]> wrote: > > > > > > > > Put a RectangleClipping on your view, or use a scrollRect or > > mask. > > > > > > > -Pete > > > > > > > > On Wed, Nov 18, 2009 at 1:08 PM, Casey <[email protected]> wrote: > > > > > > > > I'm experiencing an issue where sometimes the viewport is > > extremely > > > > > > > > scaled down from the actual stageWidth in IE7 using SWFObject. > > Has > > > > > > > > anyone else experienced this? I can't be sure that the issue > > pertains > > > > > > > > to IE or SWFO but given past experience I would say it is > > likely. A > > > > > > > > quick fix will probably be to hard code width and height of the > > > > > > > > viewport but I'm hoping to find a more flexible solution for > > the > > > > > > > > future. > > > > > > > > > Thanks, > > > > > > > > > Casey > > > > > > > > -- > > > > > > > ___________________ > > > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > HTTP://AWAY3D.COM > > > > > -- > > > > ___________________ > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > HTTP://AWAY3D.COM > > -- > katopzhttp://www.sleepydesign.com
