sure, just insolate the two faces on top
note the four vertexes, delete the faces
and add four new faces.

Fabrice

On Nov 25, 2009, at 11:18 AM, davivid wrote:

Is it possible to modify the cube primitive in such a way that an
extra vertex is added to the centre of say the top the face, and moved
up to created a pointed/pyramid effect?

like this:
http://away3d-dev.googlegroups.com/web/pointedcube.jpg

thanks.

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