sure, just insolate the two faces on top note the four vertexes, delete the faces and add four new faces.
Fabrice On Nov 25, 2009, at 11:18 AM, davivid wrote:
Is it possible to modify the cube primitive in such a way that an extra vertex is added to the centre of say the top the face, and moved up to created a pointed/pyramid effect? like this: http://away3d-dev.googlegroups.com/web/pointedcube.jpg thanks.
