The situation is this, I have a character who goes through a 3D environment, we assume the Mario. But the scene, has only one floor straight with nothing (I mean the obstacles), as in this scenario is as containers in which Mario can jump on, it is there that the crux of the matter. Because Mario is straightforward.
* I've done a class Gravidade3D but still does not work; * I have used "ditanceTo" but still nothing, he just grabbed the one and falls; * In short: I just want my character also run counter to the angle "y" of some object; Or someone could tell me how do I get the character to walk on the reading of a face. Thank you in advance!
