I've got a .obj file made in Maya with a mtl and a jpeg for the
textures.  These all import in one go using the obj loader.

However, I cannot work out how to get lighting and shaing on my
textures.  I have tried all the light classes and none of them make
any difference.  Is lighting supported if importing textures this way?
Or do I need to import them separately from the obj?

Thanks
Leon

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