Hi guys, I'm trying to use Sprite3D, but as i try to add an instance of this object to the scene via view.scene.addSprite, i receive the following error:
RangeError: Error #1126: Cannot change the length of a fixed Vector. My code is really simple: var material:ColorMaterial = new ColorMaterial(0xff0000); var sprite:Sprite3D = new Sprite(material); sprite.x = sprite.y = sprite.z = 0; view.scene.addSprite(sprite); I've also tried with other materials, like BitmapMaterial, but always with the same result. Is there someone that has an idea on how to solve this issue? Thank you! Fiorenzo.
