Ah, I guess I was initially right (I deserve a cigar lol). The #1 pitfall in away3d is something hiding behind the floor, because the Y coordinates are usually too close, and certain angles of the camera will cause that to hide things.
I think you should try "pushfront=true" on all things that are supposed to be in front of the lane, and "pushback=true" on the lane. If that doesn't do it once and for all, then theres more than one way to skin that cat :P -Pete On Mon, Dec 7, 2009 at 3:54 PM, Freddixx <[email protected]> wrote: > Well.. you're right :) When I remove the lane the stones stay entirely > visible. > > But how is that possible? How can the lane partly hide stones? > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
