thank you. I also tried extrusion.scaleZ and it did indeed change the
Z height.

Best.

On Dec 14, 5:35 am, Li <[email protected]> wrote:
> A simpler snippet:
>
> var text3d:TextField3D = new TextField3D("Helvetica", {text:"Vector Text!",
>                                                                    size:100,
>
> textWidth:2500});
>             text3d.material = new WireColorMaterial(0xFFFFFF);
>             text3d.bothsides = true;
>             text3d.x -= text3d.objectWidth/2;
>             text3d.y += text3d.objectHeight/2;
>             _view.scene.addChild(text3d);
>
>             var extrudedText3d:TextExtrude = new TextExtrude(text3d,
> {subdivisionsXY:2, subdivisionsZ:2});
>             extrudedText3d.pushback = true;
>             text3d.pushfront = true;
>             _view.scene.addChild(extrudedText3d);
>
> extrudedText3d is a mesh, so now you can do:
>
> extrudedText3d.material = new WireColorMaterial(0xFF0000);
>
> hth,
> Li

Reply via email to