thank you. I also tried extrusion.scaleZ and it did indeed change the Z height.
Best. On Dec 14, 5:35 am, Li <[email protected]> wrote: > A simpler snippet: > > var text3d:TextField3D = new TextField3D("Helvetica", {text:"Vector Text!", > size:100, > > textWidth:2500}); > text3d.material = new WireColorMaterial(0xFFFFFF); > text3d.bothsides = true; > text3d.x -= text3d.objectWidth/2; > text3d.y += text3d.objectHeight/2; > _view.scene.addChild(text3d); > > var extrudedText3d:TextExtrude = new TextExtrude(text3d, > {subdivisionsXY:2, subdivisionsZ:2}); > extrudedText3d.pushback = true; > text3d.pushfront = true; > _view.scene.addChild(extrudedText3d); > > extrudedText3d is a mesh, so now you can do: > > extrudedText3d.material = new WireColorMaterial(0xFF0000); > > hth, > Li
