Good evening, I tried using all the lights and no I reflected on the
scene, I can not do with that, I need urgent and I could not solve
it,
put this code sample of what I'm doing, in simplified and the
original
is more complex and would be tedious for the person who read it could
help, Thanks for everything.
import away3d.containers.*;
import away3d.cameras.*;
import away3d.loaders.*;
import away3d.events.*;
import away3d.materials.*;
import away3d.core.base.*;
import away3d.core.render.*;
import away3d.core.utils.*;
import away3d.lights.*;
import away3d.primitives.*;
var view:View3D;
var scene:Scene3D;
var camera:HoverCamera3D;
var light:PointLight3D;
var viewBG:Sprite = new Sprite();
viewBG.graphics.lineStyle(3,0xff9900);
viewBG.graphics.beginFill(0xFFAA00);
viewBG.graphics.drawRect(0,0,500,500);
camera = new HoverCamera3D();
scene = new Scene3D();
view = new View3D
({camera:camera,scene:scene,renderer:Renderer.CORRECT_Z_ORDER});
view.background.addChild(viewBG);
view.x=view.y=0
addChild(view);
var esfera:Sphere = new Sphere({segmentsH:8,segmentsW:8,radius:
100,material:"red#white"});
view.scene.addChild(esfera);
light=new PointLight3D({ambient:60,diffuse:50,color:
0x000000,specular:
180,brightness:5});
light.z=500;
view.scene.addChild(light);
addEventListener(Event.ENTER_FRAME,enterFrame);
function enterFrame(event:Event):void{
        view.render();

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