sure tween the camera properties:
TweenMax.to(hoverCam, 1, {distance:100, zoom:200});
hth
PK
Valts Darznieks wrote:
Thank you all, this works but doesn't completely give me the effect i
need.
Only thing that is missing is camera zoom.
I Tween ObjectContainer3D from one place to another - the camera
follows just fine, but i need to somehow change camera zoom smoothly,
because i switch camera from one big element (planet) to smaller one
(house)
Camera Tweens smoothly, but any suggestions with zoom ?
Thank you once again !
On 21 dec., 16:18, Pierre Karadia <[email protected]> wrote:
I agree it definetly works, you can use something like this:
// imports for TweenMax engine
import com.greensock.TweenMax;
import com.greensock.easing.*;
import com.greensock.plugins.*;
// setup debug turn off for production
var debug:Boolean = true;
// setup hoverCam
var hoverCam:HoverCamera3D = new HoverCamera3D();
// setup tracking object - does not need to be a cube it can be anything..
var trackingItem:Cube = new Cube();
// set tracking item size, again can be anything you want customise it
to suit
trackingItem.width = trackingItem.depth = trackingItem.height = 5;
trackingItem.x = 0;
trackingItem.y = 0;
trackingItem.z = 0;
trackingItem.alpha = 0;
// for debugging
if (debug) {
trackingItem.alpha = 1;
}
// set the camera target
hoverCam.target = trackingItem
// dont forget to customise Tween for whichever tween engine you are
using, example shown here uses TweenMax
// you can use any of the easing functions from tween library
// TweenMax.to(OBJECTtoTween, tweenDuration, {properties to tween....});
TweenMax.to(trackingItem, 1, {x:100,y:100, z:100, ease:Quart.easeOut});
try that and see how it goes.
cheers
Pierre
Michael Iv wrote:
I can think right now about following solution:
Try to make a kind of dummy object that is even invisible ,then tween
it from one target to another when you
wanna switch them . And the HoverCam target set on this dummy object .
On Mon, Dec 21, 2009 at 3:31 PM, Valts Darznieks <[email protected]
<mailto:[email protected]>> wrote:
Hello !
I`m trying to make smooth camera transition with HoverCamera3D.
Could someone please give me some hints or link to tutorial how can i
change target of HoverCamera3D smoothly.
Thank you !
--
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Flash |Air |Games|OS|
Tel-0526237969
[email protected] <mailto:[email protected]>
[email protected] <mailto:[email protected]>