yeah , sure . look at each material class and you will see it has a property called interactive which is boolean and has to receive true or false. So in order for your object to interact with mouse presses set all your materials interactive true.
On Mon, Dec 21, 2009 at 5:20 PM, Valts Darznieks <[email protected]>wrote: > Could you please explain this. > Is "interactive" property you set to material ? > > On 21 dec., 15:43, Michael Iv <[email protected]> wrote: > > materialInstance.interactive=true; > > > > On Mon, Dec 21, 2009 at 2:49 PM, Valts Darznieks <[email protected] > >wrote: > > > > > Thank you Michael for your reply. > > > I just tried to load new 3ds module with no textures. > > > Now it shows all black and registers all clicks! > > > > > Last time it registered all the clicks that wore on bottom (which had > > > no texture) > > > How do i get that it registers clicks on 3ds object with textures ? > > > Thank you ! > > > > > >Do you have materials all over the object? > > > >May be you have inverted normals ? > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Flash |Air |Games|OS| > > Tel-0526237969 > > [email protected] > > [email protected] > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Flash |Air |Games|OS| Tel-0526237969 [email protected] [email protected]
