1. Farmville is not 3D, it is all purely 2D isometric. On Mon, Dec 21, 2009 at 2:27 PM, Nathan Johnson <[email protected]> wrote:
> Hi All, > I am a flash developer new to Away3D and 3D game development in > general. I am doing market and development research for a game that is > similar in graphic layout and camera position (vantage point) as > Farmville or say Age of empires. I had a few questions before I really > dive in. I was hoping you guys could help. > > 1. Is Farmville true 3D like Away3D uses? If not what are they doing? > Spoofed 3D with 2D mapping? > > > 2. My terrain surface will be hilly with occasional steep mountains. > What are some solutions for having a character interact with this type > of terrain – say using the SkinExtrude class for the terrain seed? > > > 3. Lastly, I need data to be held by each tile – for example: each > tile will hold a value (money). When the character moves over the > tile, this value is accessed. I need a way to know when the character > has entered the tile then be able to access the tile value. > > > I know this is lot to ask, but it is imperative for me to figure these > things out. > Thanks, > Nathan > -- Phil Harvey [email protected] AIM: filrv ICQ: 354535 GTalk: [email protected]
