1. Farmville is not 3D, it is all purely 2D isometric.

On Mon, Dec 21, 2009 at 2:27 PM, Nathan Johnson <[email protected]> wrote:

> Hi All,
> I am a flash developer new to Away3D and 3D game development in
> general. I am doing market and development research for a game that is
> similar in graphic layout and camera position (vantage point) as
> Farmville or say Age of empires. I had a few questions before I really
> dive in. I was hoping you guys could help.
>
> 1.      Is Farmville true 3D like Away3D uses? If not what are they doing?
> Spoofed 3D with 2D mapping?
>
>
> 2.      My terrain surface will be hilly with occasional steep mountains.
> What are some solutions for having a character interact with this type
> of terrain – say using the SkinExtrude class for the terrain seed?
>
>
> 3.      Lastly, I need data to be held by each tile – for example: each
> tile will hold a value (money). When the character moves over the
> tile, this value is accessed. I need a way to know when the character
> has entered the tile then be able to access the tile value.
>
>
> I know this is lot to ask, but it is imperative for me to figure these
> things out.
> Thanks,
> Nathan
>



-- 
Phil Harvey
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